← korze

posts


2026

whole / apr 17, 2026

on climbing out whole.


2023

painting with light / aug 18, 2023

photography isn't the shutter — it's the light.

stop calling c++ headers .h / jul 22, 2023

two extra letters, endless micro-wins.

diablo iv pre season / jul 17, 2023

373 hours, 16 characters, 6 hardcore deaths. a recap.

delete vs ::delete in c++ / mar 9, 2023

why the global-scope qualifier can quietly leak half your object.


2022

the digital shepherd / dec 16, 2022

on programmers guiding ai instead of writing every line by hand.


2021

case against rgb / feb 6, 2021

higher cost, constant distraction, bloated software. buy the plain one.


2020

stephen king / sep 13, 2020

a drive across the country, a roadkill cafe, and the shape of evil.


2019

diablo ii dupe history / apr 15, 2019

legacy archive. scraped piece on d2 bugged items and the ebay cash economy. not my writing.


2017

bullet hell × diablo × terraria / jan 30, 2017

strip the spaceship off, drop the dodge into a dungeon crawler.


2015

apple's subscription plan / oct 25, 2015

a 17% per-customer bump overnight, no new product required.