how to ruin a mobile game
most of these are on purpose.
Mobile games keep doing the same dumb stuff. If your game does any of this, stop.
- Ads
- Timers that prevent immediate play.
- Multiple in-game currencies complicating gameplay.
- In-App Purchases (IAP) to access regular content.
- Unskippable tutorials or cutscenes.
- Pay-to-win mechanics, undermining skill-based progress.
- Excessive notifications or reminders to play.
- Locked content behind social media shares or invitations.
- "Energy" or "Stamina" systems limiting gameplay sessions.
- Overly aggressive upsells or prompts to spend.
- Cluttered and unintuitive user interfaces.
- Mandatory internet connection for offline games.
- Artificial difficulty spikes designed to push IAPs.
- Repetitive tasks or missions without progression.
- Daily login rewards that punish missed days.